Nintendo 64 Game Pak
Nintendo 64 Game Pak (NUS-006) are ROM cartridges that store game data for the Nintendo 64. Their sizes vary from 4 MB (32 Mbit; e.g. Automobili Lamborghini and Dr. Mario 64) to 64 MB (512 Mbit; e.g. Resident Evil 2 and Conker's Bad Fur Day). The Game Pak's design tradeoffs were intended to achieve maximal system speed and minimal system cost, with a lesser storage space and a higher unit cost per game.
Nintendo 64 Game Pak
Nintendo 64 Game Pak (NUS-006) are ROM cartridges that store game data for the Nintendo 64. Their sizes vary from 4 MB (32 Mbit; e.g. Automobili Lamborghini and Dr. Mario 64) to 64 MB (512 Mbit; e.g. Resident Evil 2 and Conker's Bad Fur Day). The Game Pak's design tradeoffs were intended to achieve maximal system speed and minimal system cost, with a lesser storage space and a higher unit cost per game.
has abstract
Nintendo 64 Game Pak (NUS-006) ...... console's only storage medium.
@en
thumbnail
Wikipage page ID
40,051,481
Wikipage revision ID
739,439,242
capacity
Caption
Open and unopened N64 Game Pak
encoding
name
Nintendo 64 Game Pak
quote
We use the cartridge almost li ...... chnology really saved the day.
When we discussed designing th ...... nd got ourselves into trouble.
source
— Hironobu Sakaguchi, the creator of the Final Fantasy series
hypernym
type
comment
Nintendo 64 Game Pak (NUS-006) ...... d a higher unit cost per game.
@en
label
Nintendo 64 Game Pak
@en