2000s in video gaming
The 2000s in video gaming was a decade that was primarily dominated by Sony, Nintendo, the newcomer Microsoft, and their respective systems. Sega, being Nintendo's main rival in the 1980s and 1990s, left the console market in 2002 in favor of returning to the third party company they once were. Overall the decade saw the last of the low resolution three-dimensional polygons of the 1990s with the emergence of High Definition games, and often focused on developing immersive and interactive environments, implementing realistic physics, and improving artificial intelligence.
Wikipage redirect
primaryTopic
2000s in video gaming
The 2000s in video gaming was a decade that was primarily dominated by Sony, Nintendo, the newcomer Microsoft, and their respective systems. Sega, being Nintendo's main rival in the 1980s and 1990s, left the console market in 2002 in favor of returning to the third party company they once were. Overall the decade saw the last of the low resolution three-dimensional polygons of the 1990s with the emergence of High Definition games, and often focused on developing immersive and interactive environments, implementing realistic physics, and improving artificial intelligence.
has abstract
Nachfolgend die wichtigsten Da ...... vität in den digitalen Medien.
@de
The 2000s in video gaming was ...... oving artificial intelligence.
@en
Wikipage page ID
Wikipage revision ID
742,969,901
hypernym
comment
Nachfolgend die wichtigsten Da ...... vität in den digitalen Medien.
@de
The 2000s in video gaming was ...... oving artificial intelligence.
@en
label
2000s in video gaming
@en
Geschichte der Videospiele 2000–2009
@de