AppleEvent Object Model
The AppleEvent Object Model (AEOM) was a set of protocols built on top of AppleEvents by which applications running under classic Mac OS and macOS could control each other's functions. Applications that implemented some part of the AEOM were called scriptable because they could be controlled via AppleScript. Unfortunately, scriptability support remained patchy and inconsistent throughout the history of classic Mac OS. For instance, consider the following AppleScript sequence controlling a fictional drawing application:
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AppleEvent Object Model
The AppleEvent Object Model (AEOM) was a set of protocols built on top of AppleEvents by which applications running under classic Mac OS and macOS could control each other's functions. Applications that implemented some part of the AEOM were called scriptable because they could be controlled via AppleScript. Unfortunately, scriptability support remained patchy and inconsistent throughout the history of classic Mac OS. For instance, consider the following AppleScript sequence controlling a fictional drawing application:
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The AppleEvent Object Model (A ...... not scriptable to some degree.
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The AppleEvent Object Model (A ...... fictional drawing application:
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AppleEvent Object Model
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