ESports
eSports (also known as electronic sports, esports, e-sports, competitive (video) gaming, professional (video) gaming, or pro gaming) is a form of competition that is facilitated by electronic systems, particularly video games; the input of players and teams as well as the output of the eSports system are mediated by human-computer interfaces. Most commonly, eSports take the form of organized, multiplayer video game competitions, particularly between (but not limited to) professional players. The most common video game genres associated with eSports are real-time strategy, fighting, first-person shooter (FPS), and multiplayer online battle arena (MOBA). Tournaments such as The International, the League of Legends World Championship, the Battle.net World Championship Series, the Evolution Ch
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Competitive (video) gamingCompetitive GamingCompetitive gamingCompetitive video gameCompetitive video gamesCompetitive video gamingCyberSportCyberSportsCyberathleteCyberathletesCyberathleticsCybersportCybersportsE-SportE-SportsE-sportE-sportsE.SportE.SportsE. SportE. SportsE. sportE. sportsE.sportE.sportsEAthletesESportE SportE SportsE sportE sportsEathletesEgamingElectronic SportsElectronic sportElectronic sportsEsportEsportsGaming tournamentPro-gamer
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ESports
eSports (also known as electronic sports, esports, e-sports, competitive (video) gaming, professional (video) gaming, or pro gaming) is a form of competition that is facilitated by electronic systems, particularly video games; the input of players and teams as well as the output of the eSports system are mediated by human-computer interfaces. Most commonly, eSports take the form of organized, multiplayer video game competitions, particularly between (but not limited to) professional players. The most common video game genres associated with eSports are real-time strategy, fighting, first-person shooter (FPS), and multiplayer online battle arena (MOBA). Tournaments such as The International, the League of Legends World Championship, the Battle.net World Championship Series, the Evolution Ch
has abstract
25بك هذه المقالة تحتاج للمزيد ...... بطولة وفق جدول مباريات معيّن .
@ar
Der Begriff E-Sport [ˈʔiːʃpɔʁt ...... -Sport nicht als Sportart ein.
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Electronic sport (afgekort e-s ...... ef spelen van computerspellen.
@nl
Esporte eletrônico, Ciberespor ...... nter-Strike: Global Offensive.
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Le sport électronique (en angl ...... par la diffusion en streaming.
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Los deportes electrónicos o eS ...... n entre las edades de 18 y 34.
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Sport elektroniczny (e-sport, ...... ędzie mieć 345 milionów fanów.
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Sport elettronici, spesso abbr ...... l'Electronic Sports World Cup.
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eSports (also known as electro ...... n 2015 was 226 million people.
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Киберспорт (вне СНГ больше изв ...... рая многомиллионную аудиторию.
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25بك هذه المقالة تحتاج للمزيد ...... بطولة وفق جدول مباريات معيّن .
@ar
Der Begriff E-Sport [ˈʔiːʃpɔʁt ...... nnschaftssport betrieben. Bei
@de
Electronic sport (afgekort e-s ...... ef spelen van computerspellen.
@nl
Esporte eletrônico, Ciberespor ...... dinheiro para os concorrentes.
@pt
Le sport électronique (en angl ...... par la diffusion en streaming.
@fr
Los deportes electrónicos o eS ...... grandes cantidades de dinero.
@es
Sport elektroniczny (e-sport, ...... tronic Sports League (ESL). Po
@pl
Sport elettronici, spesso abbr ...... rnei, sia online che dal vivo.
@it
eSports (also known as electro ...... nship Series, the Evolution Ch
@en
Киберспорт (вне СНГ больше изв ...... ико-стратегической игры и т.д.
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label
Deportes electrónicos
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E-Sport
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ESports
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Electronic sport
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Esporte eletrônico
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Sport elektroniczny
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Sport elettronici
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Sport électronique
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Киберспорт
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رياضة إلكترونية
@ar