Image-based lighting
Image-based lighting (IBL) is a 3D rendering technique which involves capturing an omnidirectional representation of real-world light information as an image, typically using a specialized camera. This image is then projected onto a dome or sphere analogously to environment mapping, and this is used to simulate the lighting for the objects in the scene. This allows highly detailed real-world lighting to be used to light a scene, instead of trying to accurately model illumination using an existing rendering technique.
* Forza Motorsport 4
* Rise of the Tomb Raider
* Into the Stars
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Image-based lighting
Image-based lighting (IBL) is a 3D rendering technique which involves capturing an omnidirectional representation of real-world light information as an image, typically using a specialized camera. This image is then projected onto a dome or sphere analogously to environment mapping, and this is used to simulate the lighting for the objects in the scene. This allows highly detailed real-world lighting to be used to light a scene, instead of trying to accurately model illumination using an existing rendering technique.
* Forza Motorsport 4
* Rise of the Tomb Raider
* Into the Stars
has abstract
Image-based lighting (IBL) is ...... k CryEngine video game engine.
@en
图像照明技术,英文为 Image-based lightin ...... ,实时计算的图像照明技术也开始使用在视频游戏和电子游戏机中。
@zh
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727,870,218
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comment
Image-based lighting (IBL) is ...... Tomb Raider
* Into the Stars
@en
图像照明技术,英文为 Image-based lightin ...... ,实时计算的图像照明技术也开始使用在视频游戏和电子游戏机中。
@zh
label
Image-based lighting
@en
图像照明
@zh