Vib-Ripple
Vib-Ripple (ビブリップル Biburippuru) is a video game for the PlayStation 2 created by Masaya Matsuura and his studio NanaOn-Sha. It is the sequel to the 1999 PlayStation game Vib-Ribbon. It was released in Japan in 2004, but never published in any other countries. Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.
Vib-Ripple
Vib-Ripple (ビブリップル Biburippuru) is a video game for the PlayStation 2 created by Masaya Matsuura and his studio NanaOn-Sha. It is the sequel to the 1999 PlayStation game Vib-Ribbon. It was released in Japan in 2004, but never published in any other countries. Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.
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Vib-Ripple (ビ ブ リ ッ プ ル Viburi ...... como campo de juego del juego.
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Vib-Ripple (ビブリップル Biburippuru ...... d as the game's playing field.
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『ビブリップル』は、2004年5月27日にソニー・コンピュータエンタテインメントより発売されたPlayStation 2用のソフト。
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computing platform
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2004-05-27
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725,836,257
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Vib-Ripple (ビ ブ リ ッ プ ル Viburi ...... como campo de juego del juego.
@es
Vib-Ripple (ビブリップル Biburippuru ...... d as the game's playing field.
@en
『ビブリップル』は、2004年5月27日にソニー・コンピュータエンタテインメントより発売されたPlayStation 2用のソフト。
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Vib-Ripple
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Vib-Ripple
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ビブリップル
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Vib-Ripple
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