First Person Perspective of Seated Participants Over a Walking Virtual Body Leads to Illusory Agency Over the Walking
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Attentive Observation Is Essential for the Misattribution of Agency to Self-PerformanceEmbodiment in a virtual body that speaks produces agency over the speaking but does not necessarily influence subsequent real speaking.Characterizing first and third person viewpoints and their alternation for embodied interaction in virtual reality.Experiencing Nature through Immersive Virtual Environments: Environmental Perceptions, Physical Engagement, and Affective Responses during a Simulated Nature Walk.Voluntarily controlled but not merely observed visual feedback affects postural sway.Enhancing Our Lives with Immersive Virtual Reality
P2860
First Person Perspective of Seated Participants Over a Walking Virtual Body Leads to Illusory Agency Over the Walking
description
2016 nî lūn-bûn
@nan
2016 թուականի Յուլիսին հրատարակուած գիտական յօդուած
@hyw
2016 թվականի հուլիսին հրատարակված գիտական հոդված
@hy
2016年の論文
@ja
2016年論文
@yue
2016年論文
@zh-hant
2016年論文
@zh-hk
2016年論文
@zh-mo
2016年論文
@zh-tw
2016年论文
@wuu
name
First Person Perspective of Se ...... lusory Agency Over the Walking
@ast
First Person Perspective of Se ...... lusory Agency Over the Walking
@en
First Person Perspective of Se ...... lusory Agency Over the Walking
@nl
type
label
First Person Perspective of Se ...... lusory Agency Over the Walking
@ast
First Person Perspective of Se ...... lusory Agency Over the Walking
@en
First Person Perspective of Se ...... lusory Agency Over the Walking
@nl
prefLabel
First Person Perspective of Se ...... lusory Agency Over the Walking
@ast
First Person Perspective of Se ...... lusory Agency Over the Walking
@en
First Person Perspective of Se ...... lusory Agency Over the Walking
@nl
P2860
P3181
P356
P1433
P1476
First Person Perspective of Se ...... lusory Agency Over the Walking
@en
P2093
Elena Kokkinara
Konstantina Kilteni
P2860
P2888
P3181
P356
10.1038/SREP28879
P407
P577
2016-07-01T00:00:00Z
P6179
1033488123