The CAVE: audio visual experience automatic virtual environment
about
Socially anxious and confident men interact with a forward virtual woman: an experimental studyBystander responses to a violent incident in an immersive virtual environmentWalking in fully immersive virtual environments: an evaluation of potential adverse effects in older adults and individuals with Parkinson’s diseaseInfluence of Music on Anxiety Induced by Fear of Heights in Virtual Reality.Immersive virtual reality in computational chemistry: Applications to the analysis of QM and MM dataVirtual Reality for Research in Social NeuroscienceMolecular modeling of nucleic acid structure.No effect of ambient odor on the affective appraisal of a desktop virtual environment with signs of disorder.Assessment of Visual Reliance in Balance Control: An Inexpensive Extension of the Static Posturography.WeaVR: a self-contained and wearable immersive virtual environment simulation system.ExaViz: a flexible framework to analyse, steer and interact with molecular dynamics simulations.Human-Avatar Symbiosis for the Treatment of Auditory Verbal Hallucinations in Schizophrenia through Virtual/Augmented Reality and Brain-Computer Interfaces.Manually locating physical and virtual reality objects.Effects of haptic feedback and turbulence on landing performance using an immersive cave automatic virtual environment (CAVE).Intercepting virtual balls approaching under different gravity conditions: evidence for spatial prediction.Combined and interacting effects of hand and head movement delays on discrete manual performance in a virtual environment.Virtual reality systems for rodents.Bigdata Oriented Multimedia Mobile Health Applications.Immersive Journalism: Immersive Virtual Reality for the First-Person Experience of NewsNavigating Virtual Reality by Thought: What Is It Like?Using immersive virtual reality and ecological psychology to probe into child molesters' phenomenologyVirtual Geographic Environment: A Workspace for Computer-Aided Geographic ExperimentsGrand Challenges in Virtual EnvironmentsHow to Build an Embodiment Lab: Achieving Body Representation Illusions in Virtual RealityVirtual Character Personality Influences Participant Attitudes and Behavior – An Interview with a Virtual Human Character about Her Social AnxietyEnhancing Our Lives with Immersive Virtual RealityA Dynamic Bayesian Approach to Computational Laban Shape Quality AnalysisVirtual Reality System with Integrated Sound Field Simulation and Reproduction
P2860
Q27307697-E36417AE-AD42-4CF1-ADA3-E82AFF8FF034Q27324067-D029D0F9-4C3E-4F58-8D83-1D9EA7F32FB5Q29248134-2BB5E5D4-9DB8-4660-AABE-889FDEA23738Q30383622-07F701E3-8F71-4CB7-8593-EE705C48C8A2Q31143489-6F6442A5-4DB1-401F-ADC9-4595591A2A30Q33607934-EB0C558C-1587-48B3-9D45-9C0CB4A17BDAQ33644082-BA7002E2-323A-4A8C-BBF3-EDEA8DC725F4Q35046628-59D7FE2D-F8A5-41A3-A187-19AD855DD8C2Q36663139-1E5F1FE8-1F4D-4E65-9F4C-591E2372DF4AQ38398405-425B0371-A5D0-49FF-93D3-5D6B02633C05Q44264791-6FE5AA1B-9DC8-4E42-BDD8-A2781F9938EBQ47133737-A8CD7333-49AF-4B83-B62E-E83D504B8C13Q47212440-112ECCCA-FA92-4CA2-B900-9282FC1116A7Q47310048-968CE508-3510-4165-8F95-AE510A6C7903Q48303573-D7480CFA-EE0D-4012-9604-78ABD88777B9Q48733506-5491CFBB-2E11-4003-B32F-9B853E8A004DQ50350068-09DF0B7B-ECE0-41C6-B996-5D91DC5DC96DQ50681918-6AF90100-A138-4CC3-A34D-428ABF9A3605Q57407675-B239326E-25E2-40F2-80F8-0C4B7EC54A73Q57808289-8599B2BA-D52C-4336-B971-44185DC78CCEQ58157704-DFD8C7EF-AE65-4419-979F-65175BF97BEEQ58282992-93BD4353-6516-4C57-BE37-13A8FD626FD0Q58643407-A0A45AD6-4E36-442D-A828-12AB2DC1D8A3Q58643417-187478BD-27FB-44F2-BEEF-5EC16F0764D2Q58643430-67D0002E-A80E-41C5-B3DE-B29631930498Q58643744-5917C2F3-7B36-4916-818D-D7B0C05AF6B5Q58646910-12807DC1-BA04-42E2-B44F-71E9814CEA9DQ59215121-1C5EDF8D-566F-407D-84C8-F8625CC1F7AE
P2860
The CAVE: audio visual experience automatic virtual environment
description
1992 nî lūn-bûn
@nan
1992 թուականի Յունիսին հրատարակուած գիտական յօդուած
@hyw
1992 թվականի հունիսին հրատարակված գիտական հոդված
@hy
1992年の論文
@ja
1992年論文
@yue
1992年論文
@zh-hant
1992年論文
@zh-hk
1992年論文
@zh-mo
1992年論文
@zh-tw
1992年论文
@wuu
name
The CAVE: audio visual experience automatic virtual environment
@ast
The CAVE: audio visual experience automatic virtual environment
@en
type
label
The CAVE: audio visual experience automatic virtual environment
@ast
The CAVE: audio visual experience automatic virtual environment
@en
prefLabel
The CAVE: audio visual experience automatic virtual environment
@ast
The CAVE: audio visual experience automatic virtual environment
@en
P2093
P356
P1476
The CAVE: audio visual experience automatic virtual environment
@en
P2093
Carolina Cruz-Neira
Daniel J. Sandin
John C. Hart
Robert V. Kenyon
Thomas A. DeFanti
P356
10.1145/129888.129892
P407
P577
1992-06-01T00:00:00Z