Single-session gamified virtual reality exposure therapy for spider phobia vs. traditional exposure therapy: study protocol for a randomized controlled non-inferiority trial
about
Creating state of the art, next-generation Virtual Reality exposure therapies for anxiety disorders using consumer hardware platforms: design considerations and future directions.Recent Progress in Virtual Reality Exposure Therapy for Phobias: A Systematic Review.Stigma-Stop: A Serious Game against the Stigma toward Mental Health in Educational Settings.Technology: Bridging the Gap from Research to Practice.The effectiveness of virtual reality based interventions for symptoms of anxiety and depression: A meta-analysis.
P2860
Single-session gamified virtual reality exposure therapy for spider phobia vs. traditional exposure therapy: study protocol for a randomized controlled non-inferiority trial
description
2016 nî lūn-bûn
@nan
2016年の論文
@ja
2016年論文
@yue
2016年論文
@zh-hant
2016年論文
@zh-hk
2016年論文
@zh-mo
2016年論文
@zh-tw
2016年论文
@wuu
2016年论文
@zh
2016年论文
@zh-cn
name
Single-session gamified virtua ...... ntrolled non-inferiority trial
@ast
Single-session gamified virtua ...... ntrolled non-inferiority trial
@en
type
label
Single-session gamified virtua ...... ntrolled non-inferiority trial
@ast
Single-session gamified virtua ...... ntrolled non-inferiority trial
@en
prefLabel
Single-session gamified virtua ...... ntrolled non-inferiority trial
@ast
Single-session gamified virtua ...... ntrolled non-inferiority trial
@en
P2093
P2860
P50
P1433
P1476
Single-session gamified virtua ...... ntrolled non-inferiority trial
@en
P2093
Per Carlbring
Philip Lindner
William Hamilton
P2860
P2888
P356
10.1186/S13063-016-1171-1
P577
2016-02-02T00:00:00Z