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The Mozart effect on task performance in a laparoscopic surgical simulator.Assessing performance in brain tumor resection using a novel virtual reality simulator.Amount of lifetime video gaming is positively associated with entorhinal, hippocampal and occipital volume.Assessment of minimally invasive surgical skills of pre-medical students: What can we learn from future learners?Does video gaming affect orthopaedic skills acquisition? A prospective cohort-studyPlay to become a surgeon: impact of Nintendo Wii training on laparoscopic skills.The effects of absence of stereopsis on performance of a simulated surgical task in two-dimensional and three-dimensional viewing conditions.Positive association of video game playing with left frontal cortical thickness in adolescents.Impact of current video game playing on robotic simulation skills among medical studentsA basic model for training of microscopic and endoscopic transsphenoidal pituitary surgery: the Egghead.Robust Hand Motion Tracking through Data Fusion of 5DT Data Glove and Nimble VR Kinect Camera Measurements."A tree must be bent while it is young": teaching urological surgical techniques to schoolchildrenToddlers' Fine Motor Milestone Achievement Is Associated with Early Touchscreen ScrollingSerious gaming in women's health care.Learning tools and simulation in robotic surgery: state of the art.Children, wired: for better and for worse.Higher integrity of the motor and visual pathways in long-term video game players.Suitability of a virtual reality simulator for laparoscopic skills assessment in a surgical training course.Improved nondominant hand performance on a laparoscopic virtual reality simulator after playing the Nintendo Wii.Comparison of seven videolaryngoscopes with the Macintosh laryngoscope in manikins by experienced and novice personnel.Influence of medical student career aims on ophthalmic surgical simulator performance (part of the international forum for ophthalmic simulation studies).Distribution of innate ability for surgery amongst medical students assessed by an advanced virtual reality surgical simulator.Does previous open surgical experience have any influence on robotic surgery simulation exercises?Validation of virtual-reality-based simulations for endoscopic sinus surgery.Spatial visualization ability and laparoscopic skills in novice learners: evaluating stereoscopic versus monoscopic visualizations.Learning curve patterns generated by a training method for laparoscopic small bowel anastomosis.
P2860
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P2860
description
article científic
@ca
article scientifique
@fr
articolo scientifico
@it
artigo científico
@pt
bilimsel makale
@tr
scientific article published on May 2010
@en
vedecký článok
@sk
vetenskaplig artikel
@sv
videnskabelig artikel
@da
vědecký článek
@cs
name
Video games and surgical ability: a literature review.
@en
Video games and surgical ability: a literature review.
@nl
type
label
Video games and surgical ability: a literature review.
@en
Video games and surgical ability: a literature review.
@nl
prefLabel
Video games and surgical ability: a literature review.
@en
Video games and surgical ability: a literature review.
@nl
P2093
P1476
Video games and surgical ability: a literature review.
@en
P2093
Jeremy Lynch
Paul Aughwane
Toby M Hammond
P304
P356
10.1016/J.JSURG.2010.02.010
P577
2010-05-01T00:00:00Z