Not just fun and games: applications of virtual reality in the identification and rehabilitation of cognitive disorders of the elderly.
about
Virtual reality for cognitive rehabilitation after brain injury: a systematic reviewComputer Activities for Persons With Dementia.Serious games for screening pre-dementia conditions: from virtuality to reality? A pilot project.Effect of virtual reality on cognitive dysfunction in patients with brain tumor.Effect of virtual reality games on stroke patients' balance, gait, depression, and interpersonal relationshipsFeasibility study of the BrightBrainer™ integrative cognitive rehabilitation system for elderly with dementia.Assessment and rehabilitation of driver skills: subjective experiences of people with multiple sclerosis and health professionals.Virtual reality for the assessment of frontotemporal dementia, a feasibility study.Application of virtual environments in a multi-disciplinary day neurorehabilitation program to improve executive functioning using the Stroop task.An exploration of the ecological validity of the Virtual Action Planning-Supermarket (VAP-S) with people with schizophrenia.AULA-Advanced Virtual Reality Tool for the Assessment of Attention: Normative Study in Spain.Virtual Reality for Traumatic Brain Injury.Virtual reality-based cognitive-motor training for middle-aged adults at high Alzheimer's disease risk: A randomized controlled trial.
P2860
Q26778727-A9506316-DF6D-4F18-8703-1F62B694E9A3Q30375461-8E5C3A71-2805-4AFD-B009-B0E0A7F5C1E7Q34689811-56D1BBA4-0414-463C-94F8-29C27E51A954Q34791497-E95DD5C4-AD50-4ED1-B5F8-70D907F62C5FQ35968297-38A2D1F9-766B-4CEF-9B0E-A85E72AAFE6DQ37089748-554F5227-59A9-47FA-B4FB-9DC74FE1BB39Q38189849-9055C77A-5A52-429B-8B93-AD4251A4FDF2Q42228540-07FD5E6B-9289-4481-83B7-7E787274A601Q47908304-1A81AA8B-7EC8-4352-AE83-95E114DB9E05Q51156559-97338DA9-E323-45CB-826E-3AC048512655Q51288470-BC9A9441-4690-4792-A59B-3B3E2602305BQ55040687-7ED46235-4474-417E-96FF-3C4B3CCA09E0Q55407755-C1481568-1E9E-4112-B164-F3C0D7B0EADE
P2860
Not just fun and games: applications of virtual reality in the identification and rehabilitation of cognitive disorders of the elderly.
description
article científic
@ca
article scientifique
@fr
articolo scientifico
@it
artigo científico
@pt
bilimsel makale
@tr
scientific article published on 15 December 2010
@en
vedecký článok
@sk
vetenskaplig artikel
@sv
videnskabelig artikel
@da
vědecký článek
@cs
name
Not just fun and games: applic ...... tive disorders of the elderly.
@en
Not just fun and games: applic ...... tive disorders of the elderly.
@nl
type
label
Not just fun and games: applic ...... tive disorders of the elderly.
@en
Not just fun and games: applic ...... tive disorders of the elderly.
@nl
prefLabel
Not just fun and games: applic ...... tive disorders of the elderly.
@en
Not just fun and games: applic ...... tive disorders of the elderly.
@nl
P2860
P1476
Not just fun and games: applic ...... tive disorders of the elderly.
@en
P2093
E Paul Cherniack
P2860
P304
P356
10.3109/17483107.2010.542570
P577
2010-12-15T00:00:00Z