Efficacy of Nintendo Wii training on mechanical leg muscle function and postural balance in community-dwelling older adults: a randomized controlled trial.
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Exercise for reducing fear of falling in older people living in the communityExergames: neuroplastic hypothesis about cognitive improvement and biological effects on physical function of institutionalized older personsDoes a Wii-based exercise program enhance balance control of independently functioning older adults? A systematic reviewSensory-motor training targeting motor dysfunction and muscle weakness in long-term care elderly combined with motivational strategies: a single blind randomized controlled study.No Overt Effects of a 6-Week Exergame Training on Sensorimotor and Cognitive Function in Older Adults. A Preliminary Investigation.Is Technology Present in Frailty? Technology a Back-up Tool for Dealing with Frailty in the Elderly: A Systematic Review.Active Video Games for Improving Physical Performance Measures in Older People: A Meta-analysis.Virtual reality using games for improving physical functioning in older adults: a systematic review.The effect of visual biofeedback on balance in elderly population: a systematic reviewPopulation Health Management for Older Adults: Review of Interventions for Promoting Successful Aging Across the Health Continuum."Kinect-ing" with clinicians: a knowledge translation resource to support decision making about video game use in rehabilitation.Novel use of the Nintendo Wii board as a measure of reaction time: a study of reproducibility in older and younger adults.Novel Use of the Nintendo Wii Board for Measuring Isometric Lower Limb Strength: A Reproducible and Valid Method in Older AdultsAbsolute and Relative Reliability of the Timed 'Up & Go' Test and '30second Chair-Stand' Test in Hospitalised Patients with Stroke.ICT-based system to predict and prevent falls (iStoppFalls): results from an international multicenter randomized controlled trialNovel physical activity interventions for older patients with prostate cancer on hormone therapy: A pilot randomized study.Fear of falling: efficacy of virtual reality associated with serious games in elderly people.Effects of a Combined Exercise Program Using an iPad for Older Adults.Feasibility of Wii Fit training to improve clinical measures of balance in older adults.Effect of Wiihabilitation on strength ratio of ankle muscles in adults.Efficacy of Wii-Fit on Static and Dynamic Balance in Community Dwelling Older Veterans: A Randomized Controlled Pilot Trial.Effects of online group exercises for older adults on physical, psychological and social wellbeing: a randomized pilot trial.The effectiveness of virtual reality interventions in improving balance in adults with impaired balance compared with standard or no treatment: a systematic review and meta-analysis.Effects of using Nintendo Wii™ exergames in older adults: a review of the literature.Case report: a balance training program using the Nintendo Wii Fit to reduce fall risk in an older adult with bilateral peripheral neuropathy.Physical and Cognitive Impacts of Digital Games on Older Adults: A Meta-Analytic Review.Effect of a Kinect-based exercise game on improving executive cognitive performance in community-dwelling elderly: case control studyUsability and acceptability of balance exergames in older adults: A scoping review.Effects of Virtual Reality Training (Exergaming) Compared to Alternative Exercise Training and Passive Control on Standing Balance and Functional Mobility in Healthy Community-Dwelling Seniors: A Meta-Analytical Review.Computerized Agility Training Improves Change-of-Direction and Balance Performance Independently of Footwear in Young Adults.Physical Activity Intervention Effects on Physical Function Among Community-Dwelling Older Adults: A Systematic Review and Meta-Analysis.The contribution of Nintendo Wii Fit series in the field of health: a systematic review and meta-analysisPhysical and psychosocial effects of Wii Fit exergames use in assisted living residents: a pilot study.Increased rate of force development and neuromuscular activity after high-load resistance training in patients undergoing dialysis.Fall Prediction and Prevention Systems: Recent Trends, Challenges, and Future Research Directions.The Feasibility of an Exergaming Program in Underserved Older African Americans.Effects of WiiActive exercises on fear of falling and functional outcomes in community-dwelling older adults: a randomised control trial.Gaming for Health: Systematic Review and Meta-analysis of the Physical and Cognitive Effects of Active Computer Gaming in Older Adults.Wii Fit is effective in women with bone loss condition associated with balance disorders: a randomized controlled trial.Do virtual reality games improve mobility skills and balance measurements in community-dwelling older adults? Systematic review and meta-analysis.
P2860
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P2860
Efficacy of Nintendo Wii training on mechanical leg muscle function and postural balance in community-dwelling older adults: a randomized controlled trial.
description
2012 nî lūn-bûn
@nan
2012年の論文
@ja
2012年学术文章
@wuu
2012年学术文章
@zh-cn
2012年学术文章
@zh-hans
2012年学术文章
@zh-my
2012年学术文章
@zh-sg
2012年學術文章
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2012年學術文章
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2012年學術文章
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name
Efficacy of Nintendo Wii train ...... a randomized controlled trial.
@en
Efficacy of Nintendo Wii train ...... a randomized controlled trial.
@nl
type
label
Efficacy of Nintendo Wii train ...... a randomized controlled trial.
@en
Efficacy of Nintendo Wii train ...... a randomized controlled trial.
@nl
prefLabel
Efficacy of Nintendo Wii train ...... a randomized controlled trial.
@en
Efficacy of Nintendo Wii train ...... a randomized controlled trial.
@nl
P2093
P356
P1476
Efficacy of Nintendo Wii train ...... a randomized controlled trial.
@en
P2093
Carsten Hendriksen
Martin G Jorgensen
Ole Bruno Faurholt Nielsen
Per Aagaard
Uffe Laessoe
P304
P356
10.1093/GERONA/GLS222
P407
P577
2012-10-31T00:00:00Z