An international consensus for assessing internet gaming disorder using the new DSM-5 approach.
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Parenting approaches, family functionality, and internet addiction among Hong Kong adolescentsDecreased functional connectivity between ventral tegmental area and nucleus accumbens in Internet gaming disorder: evidence from resting state functional magnetic resonance imaging.Psychometric properties of the 7-item game addiction scale among french and German speaking adultsNetwork-Based Analysis Reveals Functional Connectivity Related to Internet Addiction Tendency.Altered resting-state neural activity and changes following a craving behavioral intervention for Internet gaming disorderA critical review of "Internet addiction" criteria with suggestions for the futureMolecular and functional imaging of internet addictionMischievous responding in Internet Gaming Disorder researchSocial Networking Addiction among Health Sciences Students in OmanCross-sectional and longitudinal epidemiological studies of Internet gaming disorder: A systematic review of the literature.Altered resting-state functional connectivity of the insula in young adults with Internet gaming disorderNeural Basis of Video Gaming: A Systematic Review.Proposed Diagnostic Criteria for Smartphone AddictionExamining Correlates of Problematic Internet Pornography Use Among University Students.Internet Gaming Disorder Among Slovenian Primary Schoolchildren: Findings From a Nationally Representative Sample of Adolescents.Impulsivity in Multiplayer Online Battle Arena Gamers: Preliminary Results on Experimental and Self-Report MeasuresNeural connectivity in Internet gaming disorder and alcohol use disorder: A resting-state EEG coherence study.Pathological game use in adults with and without Autism Spectrum Disorder.Video game addiction in gambling disorder: clinical, psychopathological, and personality correlates.The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents.The conceptualisation and measurement of DSM-5 Internet Gaming Disorder: the development of the IGD-20 Test.Disordered gambling: the evolving concept of behavioral addictionDecision-making for risky gains and losses among college students with Internet gaming disorder.Aberrant corticostriatal functional circuits in adolescents with Internet addiction disorder.Problematic game play: the diagnostic value of playing motives, passion, and playing time in men.Internet gaming disorder, social network disorder and laterality: handedness relates to pathological use of social networksDiagnostic Criteria for Problematic Internet Use among U.S. University Students: A Mixed-Methods Evaluation.The Cognitive Psychopathology of Internet Gaming Disorder in Adolescence.Frequency-dependent changes in the amplitude of low-frequency fluctuations in internet gaming disorderThe problematic use of Information and Communication Technologies (ICT) in adolescents by the cross sectional JOITIC study.Policy and Prevention Approaches for Disordered and Hazardous Gaming and Internet Use: an International Perspective.Testing the Predictive Validity and Construct of Pathological Video Game Use.Characteristics and Psychiatric Symptoms of Internet Gaming Disorder among Adults Using Self-Reported DSM-5 CriteriaClinical and Research Implications of Gambling Disorder in DSM-5.Internet addiction and problematic Internet use: A systematic review of clinical research.Are Mental Health Effects of Internet Use Attributable to the Web-Based Content or Perceived Consequences of Usage? A Longitudinal Study of European AdolescentsDysfunctional information processing during an auditory event-related potential task in individuals with Internet gaming disorder.The Structured Clinical Interview for DSM-5 Internet Gaming Disorder: Development and Validation for Diagnosing IGD in Adolescents.Predictors and patterns of problematic Internet game use using a decision tree model.Attentional bias in excessive Internet gamers: Experimental investigations using an addiction Stroop and a visual probe
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P2860
An international consensus for assessing internet gaming disorder using the new DSM-5 approach.
description
2014 nî lūn-bûn
@nan
2014年の論文
@ja
2014年学术文章
@wuu
2014年学术文章
@zh
2014年学术文章
@zh-cn
2014年学术文章
@zh-hans
2014年学术文章
@zh-my
2014年学术文章
@zh-sg
2014年學術文章
@yue
2014年學術文章
@zh-hant
name
An international consensus for ...... using the new DSM-5 approach.
@en
An international consensus for ...... using the new DSM-5 approach.
@nl
type
label
An international consensus for ...... using the new DSM-5 approach.
@en
An international consensus for ...... using the new DSM-5 approach.
@nl
prefLabel
An international consensus for ...... using the new DSM-5 approach.
@en
An international consensus for ...... using the new DSM-5 approach.
@nl
P2093
P50
P356
P1433
P1476
An international consensus for ...... using the new DSM-5 approach.
@en
P2093
Angels González Ibáñez
Charles P O'Brien
Daniel S S Fung
Douglas A Gentile
Florian Rehbein
Gallus Bischof
Hans-Jürgen Rumpf
Jeroen S Lemmens
Nancy M Petry
Philip Tam
P304
P356
10.1111/ADD.12457
P407
P577
2014-01-23T00:00:00Z