Predicting the Time Spent Playing Computer and Mobile Games among Medical Undergraduate Students Using Interpersonal Relations and Social Cognitive Theory: A Cross-Sectional Survey in Chongqing, China
about
Predicting the Time Spent Playing Computer and Mobile Games among Medical Undergraduate Students Using Interpersonal Relations and Social Cognitive Theory: A Cross-Sectional Survey in Chongqing, China
description
article
@en
im August 2018 veröffentlichter wissenschaftlicher Artikel
@de
wetenschappelijk artikel
@nl
наукова стаття, опублікована в серпні 2018
@uk
name
Predicting the Time Spent Play ...... nal Survey in Chongqing, China
@en
Predicting the Time Spent Play ...... nal Survey in Chongqing, China
@nl
type
label
Predicting the Time Spent Play ...... nal Survey in Chongqing, China
@en
Predicting the Time Spent Play ...... nal Survey in Chongqing, China
@nl
prefLabel
Predicting the Time Spent Play ...... nal Survey in Chongqing, China
@en
Predicting the Time Spent Play ...... nal Survey in Chongqing, China
@nl
P2093
P2860
P50
P356
P1476
Predicting the Time Spent Play ...... nal Survey in Chongqing, China
@en
P2093
P2860
P356
10.3390/IJERPH15081664
P407
P577
2018-08-06T00:00:00Z