Bézier curve

A Bézier curve (/ˈbɛz.i.eɪ/ BEH-zee-ay) is a parametric curve used in computer graphics and related fields. The curves, which are related to Bernstein polynomials, are named after Pierre Bézier, who used it in the 1960s for designing curves for the bodywork of Renault cars. Other uses include the design of computer fonts and animation. Bézier curves can be combined to form a Bézier spline, or generalized to higher dimensions to form Bézier surfaces. The Bézier triangle is a special case of the latter.

Bézier curve

A Bézier curve (/ˈbɛz.i.eɪ/ BEH-zee-ay) is a parametric curve used in computer graphics and related fields. The curves, which are related to Bernstein polynomials, are named after Pierre Bézier, who used it in the 1960s for designing curves for the bodywork of Renault cars. Other uses include the design of computer fonts and animation. Bézier curves can be combined to form a Bézier spline, or generalized to higher dimensions to form Bézier surfaces. The Bézier triangle is a special case of the latter.