Biarc

A biarc is a smooth curve formed from two circular arcs. In order to make the biarc smooth (G1 continuous), the two arcs should have the same tangent at the connecting point where they meet. Biarcs are commonly used in geometric modeling and computer graphics. They can be used to approximate splines and other plane curves by placing the two outer endpoints of the biarc along the curve to be approximated, with a tangent that matches the curve, and then choosing a middle point that best fits the curve. This choice of three points and two tangents determines a unique pair of circular arcs, and the locus of middle points for which these two arcs form a biarc is itself a circular arc. In particular, to approximate a Bézier curve in this way, the middle point of the biarc should be chosen as the

Biarc

A biarc is a smooth curve formed from two circular arcs. In order to make the biarc smooth (G1 continuous), the two arcs should have the same tangent at the connecting point where they meet. Biarcs are commonly used in geometric modeling and computer graphics. They can be used to approximate splines and other plane curves by placing the two outer endpoints of the biarc along the curve to be approximated, with a tangent that matches the curve, and then choosing a middle point that best fits the curve. This choice of three points and two tangents determines a unique pair of circular arcs, and the locus of middle points for which these two arcs form a biarc is itself a circular arc. In particular, to approximate a Bézier curve in this way, the middle point of the biarc should be chosen as the