Student perceptions of gamified audience response system interactions in large group lectures and via lecture capture technology.
about
A descriptive, cross-sectional study of medical student preferences for vodcast design, format and pedagogical approach.Project ACCRUE: Exploring Options to Increase Awareness of AIDS Malignancy Consortium Clinical Trials in North Carolina.What millennial medical students say about flipped learningDigital games in medical education: Key terms, concepts, and definitions.Gaming science innovations to integrate health systems science into medical education and practice.Digital games in health professions education: Advantages, disadvantages, and game engagement factors.
P2860
Student perceptions of gamified audience response system interactions in large group lectures and via lecture capture technology.
description
2015 nî lūn-bûn
@nan
2015 թուականի Մայիսին հրատարակուած գիտական յօդուած
@hyw
2015 թվականի մայիսին հրատարակված գիտական հոդված
@hy
2015年の論文
@ja
2015年論文
@yue
2015年論文
@zh-hant
2015年論文
@zh-hk
2015年論文
@zh-mo
2015年論文
@zh-tw
2015年论文
@wuu
name
Student perceptions of gamifie ...... via lecture capture technology
@nl
Student perceptions of gamifie ...... ia lecture capture technology.
@ast
Student perceptions of gamifie ...... ia lecture capture technology.
@en
type
label
Student perceptions of gamifie ...... via lecture capture technology
@nl
Student perceptions of gamifie ...... ia lecture capture technology.
@ast
Student perceptions of gamifie ...... ia lecture capture technology.
@en
prefLabel
Student perceptions of gamifie ...... via lecture capture technology
@nl
Student perceptions of gamifie ...... ia lecture capture technology.
@ast
Student perceptions of gamifie ...... ia lecture capture technology.
@en
P2093
P2860
P1476
Student perceptions of gamifie ...... ia lecture capture technology.
@en
P2093
Frederic N Schwartz
Lise McCoy
Marjorie Kinney
Robin K Pettit
P2860
P2888
P356
10.1186/S12909-015-0373-7
P407
P577
2015-05-22T00:00:00Z
P5875
P6179
1000636490