Virtual reality as a therapeutic modality for children with cerebral palsy.
about
Exercise interventions improve postural control in children with cerebral palsy: a systematic reviewVirtual reality interface devices in the reorganization of neural networks in the brain of patients with neurological diseasesInterfacing a haptic robotic system with complex virtual environments to treat impaired upper extremity motor function in children with cerebral palsy.[Impact of a virtual reality-based intervention on motor performance and balance of a child with cerebral palsy: a case study]Chronic obstructive pulmonary disease and heart rate variability: a literature updateEffect of a Home-Based Virtual Reality Intervention for Children with Cerebral Palsy Using Super Pop VR Evaluation Metrics: A Feasibility Study.Exercise intensity levels in children with cerebral palsy while playing with an active video game console.Virtual Reality and Medical Inpatients: A Systematic Review of Randomized, Controlled Trials.Facilitating clinical decision-making about the use of virtual reality within paediatric motor rehabilitation: describing and classifying virtual reality systems.Facilitating clinical decision-making about the use of virtual reality within paediatric motor rehabilitation: application of a classification framework.The effects of motivating interventions on rehabilitation outcomes in children and youth with acquired brain injuries: a systematic review.Role of virtual reality for cerebral palsy management.Application and outcomes of therapy combining transcranial direct current stimulation and virtual reality: a systematic review.Therapists' perceptions of social media and video game technologies in upper limb rehabilitation.Effects of interactive games on motor performance in children with spastic cerebral palsy.Game Analysis, Validation, and Potential Application of EyeToy Play and Play 2 to Upper-Extremity RehabilitationA new virtual reality tool for unilateral cerebral palsy rehabilitation: two single-case studies.[Video games as a therapeutic approach for patients: coming soon?].An investigation of the impact of regular use of the Wii Fit to improve motor and psychosocial outcomes in children with movement difficulties: a pilot study.Effect of virtual reality versus conventional physiotherapy on upper extremity function in children with obstetric brachial plexus injury.The effect of the Nintendo Wii Fit on balance control and gross motor function of children with spastic hemiplegic cerebral palsy.Active exercise interventions improve gross motor function of ambulant/semi-ambulant children with cerebral palsy: a systematic review.Wii-habilitation as balance therapy for children with acquired brain injury.Usual and virtual reality video game-based physiotherapy for children and youth with acquired brain injuries.Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy.Reliability of the motor learning strategy rating instrument for children and youth with acquired brain injury.Effect of rhythmic auditory cueing on gait in cerebral palsy: a systematic review and meta-analysis.Virtual Reality As a Training Tool to Treat Physical Inactivity in Children.Use of virtual reality in rehabilitation of movement in children with hemiplegia--a multiple case study evaluation.Augmentative and alternative communication in children with Down's syndrome: a systematic review.Balance and mobility training at home using Wii Fit in children with cerebral palsy: a feasibility study.Observing the use of an input device for rehabilitation purposes
P2860
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P2860
Virtual reality as a therapeutic modality for children with cerebral palsy.
description
2010 nî lūn-bûn
@nan
2010 թուականի Յունուարին հրատարակուած գիտական յօդուած
@hyw
2010 թվականի հունվարին հրատարակված գիտական հոդված
@hy
2010年の論文
@ja
2010年論文
@yue
2010年論文
@zh-hant
2010年論文
@zh-hk
2010年論文
@zh-mo
2010年論文
@zh-tw
2010年论文
@wuu
name
Virtual reality as a therapeutic modality for children with cerebral palsy.
@ast
Virtual reality as a therapeutic modality for children with cerebral palsy.
@en
Virtual reality as a therapeutic modality for children with cerebral palsy.
@nl
type
label
Virtual reality as a therapeutic modality for children with cerebral palsy.
@ast
Virtual reality as a therapeutic modality for children with cerebral palsy.
@en
Virtual reality as a therapeutic modality for children with cerebral palsy.
@nl
prefLabel
Virtual reality as a therapeutic modality for children with cerebral palsy.
@ast
Virtual reality as a therapeutic modality for children with cerebral palsy.
@en
Virtual reality as a therapeutic modality for children with cerebral palsy.
@nl
P2093
P2860
P1476
Virtual reality as a therapeutic modality for children with cerebral palsy.
@en
P2093
Annette Majnemer
Laurie Snider
Vasiliki Darsaklis
P2860
P304
P356
10.3109/17518420903357753
P407
P577
2010-01-01T00:00:00Z