Interactive computer play in rehabilitation of children with sensorimotor disorders: a systematic review.
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Interventions to improve gross motor performance in children with neurodevelopmental disorders: a meta-analysis.Virtual reality as a therapeutic modality for children with cerebral palsy.Influence of virtual reality soccer game on walking performance in robotic assisted gait training for children."Kinect-ing" with clinicians: a knowledge translation resource to support decision making about video game use in rehabilitation.Increasing patient engagement in rehabilitation exercises using computer-based citizen scienceDigital Posturography Games Correlate with Gross Motor Function in Children with Cerebral PalsyLeg surface electromyography patterns in children with neuro-orthopedic disorders walking on a treadmill unassisted and assisted by a robot with and without encouragement.Feasibility of Computer-Based Videogame Therapy for Children with Cerebral Palsy.Designing and evaluating Brain Powered Games for cognitive training and rehabilitation in at-risk African children.Virtual Reality and Medical Inpatients: A Systematic Review of Randomized, Controlled Trials.Does intervention using virtual reality improve upper limb function in children with neurological impairment: a systematic review of the evidence.Facilitating clinical decision-making about the use of virtual reality within paediatric motor rehabilitation: describing and classifying virtual reality systems.Facilitating clinical decision-making about the use of virtual reality within paediatric motor rehabilitation: application of a classification framework.The effects of motivating interventions on rehabilitation outcomes in children and youth with acquired brain injuries: a systematic review.Role of virtual reality for cerebral palsy management.Robots and ICT to support play in children with severe physical disabilities: a systematic review.The Present and Future of Robotic Technology in Rehabilitation.Motion interactive video games in home training for children with cerebral palsy: parents' perceptions.Effects of interactive games on motor performance in children with spastic cerebral palsy.Effectiveness and safety of Nintendo Wii Fit Plus™ training in children with migraine without aura: a preliminary study.An investigation of the impact of regular use of the Wii Fit to improve motor and psychosocial outcomes in children with movement difficulties: a pilot study.Training of goal directed arm movements with motion interactive video games in children with cerebral palsy - a kinematic evaluation.Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation.Comparing performance within a virtual supermarket of children with traumatic brain injury to typically developing children: a pilot study.Wii-habilitation as balance therapy for children with acquired brain injury.Usual and virtual reality video game-based physiotherapy for children and youth with acquired brain injuries.Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy.Reliability of the motor learning strategy rating instrument for children and youth with acquired brain injury.The nature of arm movement in children with cerebral palsy when using computer-generated exercise games.Development of a parent-reported questionnaire evaluating upper limb activity limitation in children with cerebral palsy.A pilot single-blind multicentre randomized controlled trial to evaluate the potential benefits of computer-assisted arm rehabilitation gaming technology on the arm function of children with spastic cerebral palsy.PROGame: A process framework for serious game development for motor rehabilitation therapy.Balance and mobility training at home using Wii Fit in children with cerebral palsy: a feasibility study.Randomized controlled trial of web-based multimodal therapy for unilateral cerebral palsy to improve occupational performanceImproving vision-based motor rehabilitation interactive systems for users with disabilities using mirror feedback
P2860
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P2860
Interactive computer play in rehabilitation of children with sensorimotor disorders: a systematic review.
description
article científic
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article scientifique
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articolo scientifico
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artigo científico
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bilimsel makale
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scientific article published on 26 January 2009
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vedecký článok
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vetenskaplig artikel
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videnskabelig artikel
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vědecký článek
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name
Interactive computer play in r ...... isorders: a systematic review.
@en
Interactive computer play in r ...... isorders: a systematic review.
@nl
type
label
Interactive computer play in r ...... isorders: a systematic review.
@en
Interactive computer play in r ...... isorders: a systematic review.
@nl
prefLabel
Interactive computer play in r ...... isorders: a systematic review.
@en
Interactive computer play in r ...... isorders: a systematic review.
@nl
P2860
P1476
Interactive computer play in r ...... isorders: a systematic review.
@en
P2093
Charlotte Häger-Ross
Marlene Sandlund
P2860
P304
P356
10.1111/J.1469-8749.2008.03184.X
P577
2009-01-26T00:00:00Z