Evaluation of a Digital Game-Based Learning Program for Enhancing Youth Mental Health: A Structural Equation Modeling of the Program Effectiveness.
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Development and Evaluation of Digital Game-Based Training for Managers to Promote Employee Mental Health and Reduce Mental Illness Stigma at Work: Quasi-Experimental Study of Program Effectiveness.The Closing Digital Divide: Delivery Modality and Family Attendance in the Pathways for African American Success (PAAS) Program.
P2860
Evaluation of a Digital Game-Based Learning Program for Enhancing Youth Mental Health: A Structural Equation Modeling of the Program Effectiveness.
description
2016 nî lūn-bûn
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2016年の論文
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2016年論文
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2016年論文
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2016年論文
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2016年論文
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2016年論文
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2016年论文
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2016年论文
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2016年论文
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name
Evaluation of a Digital Game-B ...... of the Program Effectiveness.
@en
type
label
Evaluation of a Digital Game-B ...... of the Program Effectiveness.
@en
prefLabel
Evaluation of a Digital Game-B ...... of the Program Effectiveness.
@en
P2093
P2860
P50
P356
P1433
P1476
Evaluation of a Digital Game-B ...... g of the Program Effectiveness
@en
P2093
Angie Ky Shum
Eliza Sy Lai
Jenny My Huen
Melissa Ky Chan
Paul Sf Yip
Paul Wc Wong
P2860
P356
10.2196/MENTAL.5656
P50
P577
2016-10-07T00:00:00Z