Devil May Cry

Devil May Cry (Japanese: デビル メイ クライ Hepburn: Debiru Mei Kurai) is a video game series developed by Capcom and created by Hideki Kamiya. Originally intended to be a sequel in Capcom's Resident Evil series, in development it became such a radical departure from the series' style that it was developed into a new property entirely. The series centers on the main character Dante's goal of avenging his mother's murder by exterminating demons. The gameplay consists of heavy combat scenes in which the player must attempt to extend long chains of attacks while avoiding damage in order to exhibit stylized combat; this element along with time and the number of items collected and used are taken under consideration when grading the player's performance.

Devil May Cry

Devil May Cry (Japanese: デビル メイ クライ Hepburn: Debiru Mei Kurai) is a video game series developed by Capcom and created by Hideki Kamiya. Originally intended to be a sequel in Capcom's Resident Evil series, in development it became such a radical departure from the series' style that it was developed into a new property entirely. The series centers on the main character Dante's goal of avenging his mother's murder by exterminating demons. The gameplay consists of heavy combat scenes in which the player must attempt to extend long chains of attacks while avoiding damage in order to exhibit stylized combat; this element along with time and the number of items collected and used are taken under consideration when grading the player's performance.