A "Wii" bit of fun: the effects of adding Nintendo Wii(®) Bowling to a standard exercise regimen for residents of long-term care with upper extremity dysfunction.
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Physical rehabilitation for older people in long-term careRetraining function in people with Parkinson's disease using the Microsoft kinect: game design and pilot testingThe effect of interactive cognitive-motor training in reducing fall risk in older people: a systematic review.Validity and reliability of balance assessment software using the Nintendo Wii balance board: usability and validation.The use of electronic games in therapy: a review with clinical implicationsTherapeutic Uses of Active Videogames: A Systematic ReviewEffect of affordable technology on physical activity levels and mobility outcomes in rehabilitation: a protocol for the Activity and MObility UsiNg Technology (AMOUNT) rehabilitation trial.Efficacy of Wii-Fit on Static and Dynamic Balance in Community Dwelling Older Veterans: A Randomized Controlled Pilot Trial.The role of exergaming in Parkinson's disease rehabilitation: a systematic review of the evidence.Effects of using Nintendo Wii™ exergames in older adults: a review of the literature.A scoping review of video gaming in rehabilitation.Elderly people's perceptions of using Wii sports bowling - A qualitative study.Effect of exergames on musculoskeletal pain: A systematic review and meta-analysis.Integrating virtual reality video games into practice: clinicians' experiences.A Kinect-Based System for Lower Limb Rehabilitation in Parkinson's Disease Patients: a Pilot Study.Wii-based exercise program to improve physical fitness, motor proficiency and functional mobility in adults with Down syndrome.Patient Engagement Is Related to Impairment Reduction During Digital Game-Based Therapy in Stroke.Comparison of the effects of virtual reality-based balance exercises and conventional exercises on balance and fall risk in older adults living in nursing homes in Turkey.Do people with intellectual disability use Nintendo Wii when placed in their home as part of a physiotherapy program? An observational studyPartnering with an Area Hospital to Provide Senior Consumer Health Information
P2860
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P2860
A "Wii" bit of fun: the effects of adding Nintendo Wii(®) Bowling to a standard exercise regimen for residents of long-term care with upper extremity dysfunction.
description
2010 nî lūn-bûn
@nan
2010 թուականի Օգոստոսին հրատարակուած գիտական յօդուած
@hyw
2010 թվականի օգոստոսին հրատարակված գիտական հոդված
@hy
2010年の論文
@ja
2010年論文
@yue
2010年論文
@zh-hant
2010年論文
@zh-hk
2010年論文
@zh-mo
2010年論文
@zh-tw
2010年论文
@wuu
name
A "Wii" bit of fun: the effects of adding Nintendo Wii
@nl
A "Wii" bit of fun: the effect ...... h upper extremity dysfunction.
@ast
A "Wii" bit of fun: the effect ...... h upper extremity dysfunction.
@en
type
label
A "Wii" bit of fun: the effects of adding Nintendo Wii
@nl
A "Wii" bit of fun: the effect ...... h upper extremity dysfunction.
@ast
A "Wii" bit of fun: the effect ...... h upper extremity dysfunction.
@en
prefLabel
A "Wii" bit of fun: the effects of adding Nintendo Wii
@nl
A "Wii" bit of fun: the effect ...... h upper extremity dysfunction.
@ast
A "Wii" bit of fun: the effect ...... h upper extremity dysfunction.
@en
P2093
P2860
P1476
A "Wii" bit of fun: the effect ...... h upper extremity dysfunction.
@en
P2093
Daniel Zukiwsky
David M Walton
Jason K Hsu
Richard Thibodeau
Sara Cecile
Stephanie J Wong
P2860
P304
P356
10.3109/09593985.2010.483267
P577
2010-08-10T00:00:00Z