Therapeutic Uses of Active Videogames: A Systematic Review
about
Use of active video gaming in children with neuromotor dysfunction: a systematic review.Games for Health for Children-Current Status and Needed Research.Perspectives on Active Video Gaming as a New Frontier in Accessible Physical Activity for Youth With Physical Disabilities.Pacing, Conventional Physical Activity and Active Video Games to Increase Physical Activity for Adults with Myalgic Encephalomyelitis/Chronic Fatigue Syndrome: Protocol for a Pilot Randomized Controlled TrialFeasibility, safety, acceptability, and functional outcomes of playing Nintendo Wii Fit Plus™ for frail elderly: study protocol for a feasibility trial.Home-based exergaming among children with overweight and obesity: a randomized clinical trial
P2860
Therapeutic Uses of Active Videogames: A Systematic Review
description
2014 nî lūn-bûn
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2014年の論文
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2014年学术文章
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2014年学术文章
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2014年学术文章
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2014年学术文章
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2014年学术文章
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2014年學術文章
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2014年學術文章
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2014年學術文章
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name
Therapeutic Uses of Active Videogames: A Systematic Review
@ast
Therapeutic Uses of Active Videogames: A Systematic Review
@en
type
label
Therapeutic Uses of Active Videogames: A Systematic Review
@ast
Therapeutic Uses of Active Videogames: A Systematic Review
@en
prefLabel
Therapeutic Uses of Active Videogames: A Systematic Review
@ast
Therapeutic Uses of Active Videogames: A Systematic Review
@en
P2860
P356
P1476
Therapeutic Uses of Active Videogames: A Systematic Review
@en
P2860
P304
P356
10.1089/G4H.2013.0100
P577
2014-09-16T00:00:00Z