Social interactions in massively multiplayer online role-playing gamers.
about
Video Game Use in the Treatment of Amblyopia: Weighing the Risks of AddictionConfronting Heteronormativity in Online Games: A Critical Discourse Analysis of LGBTQ Sexuality in World of WarcraftSocial Networking Sites and Addiction: Ten Lessons LearnedWhat Influences Chinese Adolescents' Choice Intention between Playing Online Games and Learning? Application of Theory of Planned Behavior with Subjective Norm Manipulated as Peer Support and Parental MonitoringThe relationship between online video game involvement and gaming-related friendships among emotionally sensitive individualsThe development of the Problematic Online Gaming Questionnaire (POGQ).The conceptualisation and measurement of DSM-5 Internet Gaming Disorder: the development of the IGD-20 Test.Internet gaming addiction: current perspectives.Psychometric properties of the problematic online gaming questionnaire short-form and prevalence of problematic online gaming in a national sample of adolescents.Prevalence and Predictors of Video Game Addiction: A Study Based on a National Representative Sample of GamersInterpersonal dependency and online gaming addictionAttentional bias in excessive Internet gamers: Experimental investigations using an addiction Stroop and a visual probeGaming well: links between videogames and flourishing mental healthLinking online sexual activities to health outcomes among teens.Typology of Internet gaming disorder and its clinical implications.Interaction with the game and motivation among players of massively multiplayer online role-playing games.Perceived problems with computer gaming and Internet use are associated with poorer social relations in adolescence.Clinical features and axis I comorbidity of Australian adolescent pathological Internet and video game users.Examining Motivations to Play Pokémon GO and Their Influence on Perceived Outcomes and Physical Activity.Merging Theoretical Models and Therapy Approaches in the Context of Internet Gaming Disorder: A Personal Perspective.Tolerance in Internet gaming disorder: A need for increasing gaming time or something else?Association between Internet gaming disorder and generalized anxiety disorder.Investigating the differential effects of social networking site addiction and Internet gaming disorder on psychological health.Motivations to play specifically predict excessive involvement in massively multiplayer online role-playing games: evidence from an online survey.Parenting Emerging Adults Who Game Excessively: Parents' Lived Experiences.Prevalence and correlates of video and internet gaming addiction among Hong Kong adolescents: a pilot study.Online video gaming: what should educational psychologists know?Can social news websites pay for content and curation? The SteemIt cryptocurrency modelImpact of intangibility on perceived risk associated with online gamesThe social influence of online collaborative community: the moderating effect of achievementSocial Context and Video Game Play: Impact on Cardiovascular and Affective ResponsesDo gaming motives mediate between psychiatric symptoms and problematic gaming? An empirical survey studyA Qualitative Analysis of Online Gaming Addicts in TreatmentTypology and Sociodemographic Characteristics of Massively Multiplayer Online Game PlayersVideo game addiction and social responsibilityThe convergence of gaming practices with other media forms: what potential for learning? A review of the literatureLeveling Up: A Review of Emerging Trends and Suggestions for the Next Generation of Communication Research Investigating Video Games’ EffectsA critical account of DSM-5 criteria for internet gaming disorderWorld of Warcraft Widows: Spousal Perspectives of Online Gaming and Relationship OutcomesA Longitudinal Analysis of Gaming- and Non-Gaming-Related Friendships and Social Support among Social Online Game Players
P2860
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P2860
Social interactions in massively multiplayer online role-playing gamers.
description
2007 nî lūn-bûn
@nan
2007年の論文
@ja
2007年論文
@yue
2007年論文
@zh-hant
2007年論文
@zh-hk
2007年論文
@zh-mo
2007年論文
@zh-tw
2007年论文
@wuu
2007年论文
@zh
2007年论文
@zh-cn
name
Social interactions in massively multiplayer online role-playing gamers.
@en
type
label
Social interactions in massively multiplayer online role-playing gamers.
@en
prefLabel
Social interactions in massively multiplayer online role-playing gamers.
@en
P356
P1476
Social interactions in massively multiplayer online role-playing gamers.
@en
P2093
Helena Cole
P304
P356
10.1089/CPB.2007.9988
P577
2007-08-01T00:00:00Z